Here are some questions to ask yourself to see if you might want to commit to offhand attacks: Do you have a way to stack damage on hit? If you’re a melee build and don’t use your bonus action regularly, offhand attacking might be right for you. What 5e Builds Are Best Using Offhand Attacks? It does allow you to have some fun combinations, though. However, according to ThinkDM, the math shows that you’re (probably) better off with ASIs over this feat. This feat allows you to ignore the light property of your two weapons, allowing you to use any combination of weapons you’d like to. Dual Wielder (Feat)Īnother option is to pick up the Dual Wielder feat. Other classes can learn this fighting style with the Fighting Initiate feat. This is available for College of Swords bards, fighters, and rangers. It simply removes the downside of not having the additional damage from your ability modifier to your offhand attacks. But, if you’re looking to make your own two-weapon fighting build, here are some things that can help even out the odds: Fighting Style: Two-Weapon FightingĪs expected, the fighting style centered around using both hands works with offhand attacks. There aren’t many things that directly affect offhand attacks. You’ll need a light weapon in each hand to take advantage of this. When you take an Attack action with one of your light melee weapons, you can use your bonus action to attack with the weapon in your other hand. However, this second attack does not receive a damage bonus from your ability modifier unless it’s negative. It seems simple, right? How Do Offhand Attacks Work in 5e?ĥe has simplified a lot of mechanics, including offhand attacks. Essentially, it’s the ability to have a weapon in each of your hands and use them both as attacks. The Player’s Handbook calls this two-weapon fighting (p.195), which all classes can take advantage of. What Are Offhand Attacks in 5e?Īs we covered earlier, offhand attacks aren’t really the correct term. In this article, we’ll cover how offhand attacks work in 5e and how they can be affected by other game mechanics. Thankfully, 4e simplified this by making it a rule you can’t attack with both weapons in a turn without a specific class power. In 3.5e, anyone could attack with their offhand weapon at a -6 penalty for their main hand weapon and -10 for their offhand, with these penalties dropping by -2 if your offhand is “light”. Nowadays, we know this as two-weapon fighting, which doesn’t explain the mechanic well. This is actually a carryover term from the original D&D rules.
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